﻿using UnityEngine;

[System.Serializable]
public class SppCadChild {
	public string displayName;
	public string dataType;
	public string isBuyPart;
	public string description="";
	public string orderNumber="";
	public string dimension="";
	public string dimensionFormated="";
	public string dimensionUnit="mm";
	public string weightFormated="";
	public string weight="";
	public string weightUnit="g";
	public int drawCalls;
	public int verts;
	public int tris;
	public bool hasDocuments = false;
}